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Topics - mototank14

Pages: [1]
1
Gear And Bike Skins / Lonnie Parsons
« on: March 27, 2016, 04:09:27 AM »

3
Gear And Bike Skins / Unofficial DM Racing 2016 Bikes and Gear
« on: January 11, 2016, 03:53:54 AM »
This is just a beta set to make sure everything is in place, make sure i didn't screw anything up. its on each of you if you dont get back to me requesting a change by the release date which is probably going to be Thursday to Sunday, sometime in-between there.

Also as a side note, our tags for this SX season will be Dead Meat Racing
Example: John Doe | Dead Meat Racing

*Edit: Let me know if anyone wants a different 250 or 450 dyno. i've already got the 250sxf jm's in place i just need to know who wants to use it instead of the yz250f

Pro
http://www.mediafire.com/download/4v9a2mp5vkqi17m/2016+Dead+Meat+Racing+Pro+Gear.saf
http://www.mediafire.com/download/ufd1krm811e7bxo/2016+Dead+Meat+Racing+Pro+Bikes.saf

Am
http://www.mediafire.com/download/6scyc559g39od2x/2016+Dead+Meat+Racing+AM+Bikes.saf
http://www.mediafire.com/download/b4maulmw9x8l954/2016+Dead+Meat+Racing+AM+Gear.saf

4
Gear And Bike Skins / IMPORTANT! READ! #2
« on: December 26, 2015, 09:19:57 PM »
2016 DM gear pack Notice

Most if not all have seen our 2016 gear in-game if you haven't PM on steam or wherever and I'll send a link to a blank set.

To keep our gear pack size down we've limited our B team to up to 3 gear sets some have chosen to only take one or two. For the A team they can have the entire pack, however, i would appreciate it if you are a pro rider know you aren't going to ride a set or are only planning on using a few different colorways let me know so i can reduce the size of the file even more.

Also if an A-team rider or someone that has assisted with skinning wants me to design their own colorway just for them hit me up in ts3 some time between now and when we release the gear which is looking like the week of A1. Bishop's personal color https://gyazo.com/02238fd5f017f68bf7a86345bdb46042

As for who's getting what gear this is what I've got down so far. if your name is blank and you're a A-team rider it just means you're receiving the entire pack. however if your a B team rider and you have not reached your gear limit or haven't told me what gear you want this is your chance.

Edit: Another thing too is if you want a neck brace of any kind atlas, leatt, a star or whatever you should let me know before gear gets released

John Trombley:
BlackWhitePanels

Ryan Bishop:
+Black&YellowNeonDots

Sean Klein:
- gear w/ dots
+ personal RWB

Eric O'Connor:


Aaron Bonneau:
- dots except green dots
+ perasonal purple

Roman Rositani:


Aaron Tripoli:


Triston Wyatt:

Jeff Johnson:

whitebluepanels
whiteblackpanels

Angelo Cribari:

WhiteXtraRedPanels

Anthony Conti:
whitebluepanels
blackgreendots
WhiteBlackDots

Zach Ebert:
whiteredpanels
redwhitedots
blackyellowpanels

Phil Abney:


Quinton Mitchell:


Josh Donaruma:
blackwhitedots
whitextraredpanels
whitereddots

A-Team - Blue / B-Team - Purple

5
Gear And Bike Skins / 2016 DM Bike Vote (Again)
« on: November 29, 2015, 09:40:06 PM »
Due to having too many votes than we should have, we are re-doing the vote a bit differently.
https://docs.google.com/forms/d/1okVkFA424IithUFl5gm4Oqx-TeVCroWsr-VyaYo6jx4/viewform

6
Suggestions / New Team Setup (Race Team Vote Only Please)
« on: October 20, 2015, 09:33:27 PM »
Option 1:
Same as we have been doing.

Pros:
Everyone gets their gear for the next season.
More like real life.

Cons:
Larger size gear pack.
No more recruits.
To recruit we would have to kick people.
Inactive list [MrAmazing, Motoagogo, Lonnie Parsons (planktin), Triston Wyatt (Xenuh)] will have to remove someone from the team in order to become active again.

Option 2:
Like Team Kawasaki we have our main group of guys the "pro squad" (pro-circuit kawi) then we have everyone else whose apart of the team be more of a backed rider. (still part of the team though)

Pros:
Can continue to recruit
Can auto-recruit OG DM members
Removes inactive list. Transferring them to the normal amateur squad.
Promotes incentive for making the "pro squad"

Cons:
Limit gear for amateurs. amateur will most likely get 2-3 sets of gear that they can choose from a list of gears all of which the "pro squad" will get. Then the 2 bikes (450, 250f).
Varied file size due to unknown amount of possible riders, we MIGHT take in a few new riders.

Option 3:
Same for pro squad, different for amateurs. amateur will have their gear restricted to save file space.

Pros:
Small file size due to limitation on amateurs
Able to add and move people around easy on amateur squad. can activate an inactive rider and either give them a blank bike or switch them out with someone from the amateur squad, giving that previous amateur the blank bike. (This would work the same for adding a new rider to the amateur squad.)
Can auto-recruit OG DM members
Promotes incentive for making the "pro squad"

Cons:
Limit gear for amateurs. amateur will most likely get 2-3 sets of gear that they can choose from a list of gears all of which the "pro squad" will get. Then the 2 bikes (450, 250f).
For those that get blank bikes, they wont get any gear because if Grant were to release blanks for our gear it would allow people to rip off the .PNG's

Let me know if something doesn't make sense to you or i need to change something before you vote.


7
Gear And Bike Skins / MXoN Bikes and Gear
« on: September 28, 2015, 09:40:58 PM »
This is where most gear and bikes for the amateur MXoN event can be found, I assume we'll make a forum on mxs forums aswell so those guys can download and upload their team's gear. Eventually i'll zip all the nation's gear and post it as a quick easy one stop major download.

in the mean time here's a blank version of Team Jamaica's bike
https://gyazo.com/979ec172328ba391b84c6f3b08f41170

may still be updated graphically, but will definitely have to put numbers as soon as i know what they are going to be:
https://www.dropbox.com/s/uacvxpebzknt011/Team%20Jamaica.saf?dl=0

Also credit to JVDL for the model and jason pama for the graphics.

Also for the gold rims that I use:
http://forum.mxsimulator.com/viewtopic.php?f=7&t=8127
credit to hvpunk62 for the rims

8
Other Games / Rockstar Games Possibly Hacked
« on: April 23, 2015, 11:43:38 AM »
http://www.reddit.com/r/videos/comments/33jvic/report_rockstar_games_hangs_up_on_its_customers/

Basically the video is talking about Rockstar Social Club accounts being compromised and customer support is refusing to assist on the issue, actually being told to hang up on the customer. For those that bought GTA 5 Idk if their system was compromised just this once or if it will happen again but the passwords for the accounts weremy brute forced so it might be a good idea to change your password.

9
League of Legends / DM LCS Fantasy League
« on: January 13, 2015, 09:48:10 PM »
CJP1017 set up a 6 person LCS fanatasy game for DM http://fantasy.na.lolesports.com/en-US/league/444412
If your interest and play league feel free to join in

10
Videos And Tutorials / Arma 3 Epoch Chernarus
« on: December 26, 2014, 04:22:56 AM »
To play on the new improve Arma 3 Epoch server there is an extra file that we have to download.

-The All In Arma terrain pack http://www.armaholic.com/page.php?id=26682
The download link can be found at the bottom of the page after follow the link and it's the exact same way the @Epoch file is copied into your game files.
Just open up the .zip after you download it, take the @"whatever" folder and toss it into C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 unless you've got another drive separate from the main C:\ drive, in which you will have to follow a similar path as shown on drive C.

-As with this new file there was an update to @Epoch itself http://epochmod.com/download.php
the install directions are exactly the same as previously described for the AiAterrainpack.
*Warning* Be sure to remove you're old @Epoch folder before throwing in the new one.

After you have installed both folders, open steam, find your Arma 3 game, right click it, click on properties. Under the general tab ( The one that opens up first (usually) ) there should be "Set Launch Options", click it and type in "-mod=@Epoch;@allinarmaterrainpack" with out the the quotations on of course.

Good Luck!


11
General Discussion / Teams For VMG Race of Teams
« on: September 13, 2014, 05:13:20 PM »
DM Fire Team:
Planktin 450, Xenuh 450, Stallionfire 250, Zefphex 250.

DM Ice Team:
K3rble 450, Schulboy 450, MotoTank 250, MZ 250.

If VMG for whatever reason disallows us to run two teams, we will just run whoever is on the 450s in the teams above.  I'll let those guys decide who is gunna use 450 and 250.

12
Server Suggestions / cars and group skins
« on: March 29, 2014, 04:04:25 AM »
after a while of playing on a dayz overwatch server we found a nissan 350z (hello kitty paint job =P) and it did on average 95 offroad! that's a bit excessive but it would be awesome to see newer model cars in epoch or atleast more variety, not so much more cars on the map just that there are more different cars, new cars. also the offroad speed was by far the funnest part of playing overwatch, unfortunately the vehicle in epoch can barely touch half that speed even the ones that have offroad in their names. it would be amazing to have trophy trucks or sandrails that went 100 offroad and just fly through open fields and up mountains, or a supercar that does 140-150 on the streets, they would of course have draw backs like lose fuel quickly and not be able to hold as much gear.

something else that was pretty sweet while playing overwatch was the amount of new skins and gun models. the guns were a bit excessive though, DM server has enough gun variety in opinion, but all the new skins were really cool. if DM server had some of these skins groups could donate to have their team fitted with that specific skin, they don't even need to be on the spawn pool just given to groups that donate.

new model cars
http://www.armaholic.com/page.php?id=7367

more skins
http://www.armaholic.com/page.php?id=6471
http://www.armaholic.com/page.php?id=9795

13
Technical Issues / Gun-Racks Disappearing
« on: March 08, 2014, 02:55:18 AM »
I built a metal barn with a cement garage pad lock on one side a cement doorway on the other pad locked, basically inaccessible to outsiders. a few days after I placed 2 gun-racks to store guns after that a buddy of mine placed 3 more maybe a day of two later and a week goes by. The plot pole hasn't asked me to maintenance anything yet so I add wood-crates a few days later my plot pole asks me to maintenance for 4 10oz golds so I paid it.

A day later I get on and 2 gun-racks are missing, I check the plot pole it says it wants 1 10oz gold and I'm thinking to myself the plot pole is obviously not working why would I pay to repair, so I don't. The very next day another gun-rack is missing and again the base is lock tight, even if someone got in and had the mind set to sabotage us why not destroy everything and if someone decided to fly a heli into base it would have to have been at least 2 heli's because gun-racks disappeared on different days and why wouldn't it have destroyed wood-crates directly adjacent to gun-racks.

I'm not trying to re-obtain my gear I just want to let an admin know that this may be an issue and players may run into it in the future. I've discussed the issue with Armifer and I appreciate his help however I'd still like to post this to see if anyone else has had the same problem

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